Ребят нужно както заменить фразу Streak на любую другую, например хочу на "убийство", можете помочь как и где что нада поменять
PHP код:
local version "v1.16 (09-10-2010)";

-- 
Access help with '/kshot'

local killingstreak 0;
loaded 0;

local frame CreateFrame("FRAME");
frame:RegisterEvent("ADDON_LOADED");
frame:RegisterEvent("PLAYER_LOGOUT");

function 
frame:OnEvent(event)
    if (
event == "ADDON_LOADED"then
        
if (loaded == 0then
            loaded 
1;
            if (
savevar == 1then
                kshot
:Print("Killshot preferences are loaded. "); 
                if (
soundpackvar == nilthen
                    soundpackvar 
=  1;
                    
kshot:Print("Loaded soundpackvar = nil, changed it to [1]");
                
end
                
if (resetonzonechangevar == nilthen
                    resetonzonechangevar 
"yes";
                    
kshot:Print("Loaded resetonzonechangevar = nil, changed it to [yes]");
                
end
                
if (ksmsg == nilthen
                    ksmsg 
"pwned";
                    
kshot:Print("Loaded ksmsg = nil, changed it to [pwned]");
                
end
                
if (soundon == nilthen
                    soundon 
"yes";
                    
kshot:Print("Loaded soundon = nil, changed it to [yes]");
                
end
                
if (texton == nilthen
                    texton 
"yes";
                    
kshot:Print("Loaded texton = nil, changed it to [yes]");
                
end
                
if (emoteon == nilthen
                    emoteon 
"yes";
                    
kshot:Print("Loaded emoteon = nil, changed it to [yes]");
                
end
                
if (maxkillingstreak == nilthen
                    maxkillingstreak 
0;
                    
kshot:Print("Loaded maxkillingstreak = nil, changed it to [0]");
                
end
                
if (totalkillingstreak == nilthen
                    totalkillingstreak 
0;
                    
kshot:Print("Loaded totalkillingstreak = nil, changed it to [0]");
                
end
                
if (killingstreaktimes == nilthen
                    killingstreaktimes 
0;
                    
kshot:Print("Loaded killingstreaktimes = nil, changed it to [0]");
                
end
            
else
                
kshot:ResetAll();
            
end
        end
    end
end

frame
:SetScript("OnEvent"frame.OnEvent);


local options = { 
    
type='group',
    
args = {
        
reset = {
            
type 'execute',
            
name 'Reset Killshot streak',
            
desc 'Reset Killshot streak',
            
func "ResetKillshotStreak"
        
},
        
zone = {
            
type 'execute',
            
name 'Switch reset streak on zone change on/off',
            
desc 'Switch reset streak on zone change on/off',
            
func "ResetOnZoneChange"
        
},
        
soundpack = {
            
type 'execute',
            
name 'Switch between soundpacks',
            
desc 'Switch between soundpacks',
            
func "SoundPackChange"
        
},
        
checkguild = {
            
type 'execute',
            
name 'Check Guild versions',
            
desc 'Check Guild versions',
            
func "CheckGuildVersions"
        
},
        
checkbg = {
            
type 'execute',
            
name 'Check Battlegroup Versions',
            
desc 'Check BG Versions',
            
func "CheckBGVersions"
        
},
        
checkraid = {
            
type 'execute',
            
name 'Check Raid Versions',
            
desc 'Check Raid Versions',
            
func "CheckRaidVersions"
        
},
        
msg = {
            
type 'text',
            
name 'Killshot Message',
            
desc 'Killshot Message',
            
usage "<message>",
            
get "getMessage",
            
set "setMessage"
        
},
        
sound = {
            
type 'execute',
            
name 'Disable / Enable Sounds',
            
desc 'Disable / Enable Sounds',
            
func "SoundChange"
        
},
        
text = {
            
type 'execute',
            
name 'Disable / Enable Text',
            
desc 'Disable / Enable Text',
            
func "TextChange"
        
},
        
emote = {
            
type 'execute',
            
name 'Disable / Enable the Emote',
            
desc 'Disable / Enable the Emote',
            
func "EmoteChange"
        
},
        
resetall = {
            
type 'execute',
            
name 'Reset everything to the default',
            
desc 'Reset everything to the default',
            
func "ResetAll"
        
},
        
streak = {
            
type 'execute',
            
name 'Shows your current streak number',
            
desc 'Shows your current streak number',
            
func "EchoStreak"
        
},
        
streakmax = {
            
type 'execute',
            
name 'Shows your highest streak',
            
desc 'Shows your highest streak',
            
func "EchoMaxStreak"
        
},
        
streakavg = {
            
type 'execute',
            
name 'Shows your average streak',
            
desc 'Shows your average streak',
            
func "EchoAverageStreak"
        
},
        
streakdeleteall = {
            
type 'execute',
            
name 'Deletes all streak information (also your highest streak)',
            
desc 'Deletes all streak information (also your highest streak)',
            
func "ResetStreakInfo"
        
}
    }
};

kshot AceLibrary("AceAddon-2.0"):new("AceConsole-2.0""AceEvent-2.0""AceDB-2.0");
kshot:RegisterChatCommand({"/ks"}, options);
kshot:RegisterChatCommand({"/kshot"}, options);
kshot:RegisterChatCommand({"/killshot"}, options);
kshot:RegisterDB("kshotDB""kshotDBPC");
kshot:RegisterDefaults("profile", {
        
soundpath "Interface\\AddOns\\Killshot\\sounds\\"
    

);

function 
kshot:OnEnable()
    
self:RegisterEvent("kshot_SoundEvent""SoundEventHandler");
    
self:RegisterEvent("PLAYER_DEAD""PlayerDeathHandler");
    
self:RegisterEvent("CHAT_MSG_ADDON""AddonMessageHandler");
    
self:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED""CombatLogEventHandler");
    
self:RegisterEvent("ZONE_CHANGED_NEW_AREA""ZoneChangedHandler");
end

function kshot:SoundEventHandler(sound)
    if 
not (PlaySoundFile(sound)) then
        self
:ScheduleEvent("kshot_SoundEvent"0.2sound);
    
end
end

function kshot:ZoneChangedHandler()
    if (
resetonzonechangevar == "yes"then 
        kshot
:Print("Killshot streaks reset on zone change. Typ /kshot zone to prevent this the next time."); 
        
killingstreak 0;
    
end
end

function kshot:AddonMessageHandler(prefixtexttypetarget)
    if 
not (target == UnitName("player")) then
        
if (prefix == "kshot_txt"then
            kshot
:Print(text);
        elseif (
prefix == "kshot_ScrollingTextEvent"then
            kshot
:ScrollText(textfalse);
        elseif (
prefix == "kshot_KillSoundEvent"then
            kshot
:kshot_SoundPack(kshot:GetKillshotSound(tonumber(text)));
        elseif (
prefix == "kshot_BGVersionCheckRequest"then
            kshot
:kshot_SendVersionResponse(text"BATTLEGROUND");
        elseif (
prefix == "kshot_RaidVersionCheckRequest"then
            kshot
:kshot_SendVersionResponse(text"RAID");
        elseif (
prefix == "kshot_GuildVersionCheckRequest"then
            kshot
:kshot_SendVersionResponse(text"GUILD");
        elseif (
prefix == "kshot_VersionCheckResponse"then
            local nameLength 
string.len(UnitName("player"));
            if (
UnitName("player") == string.sub(text0nameLength)) then
                local startIndex 
nameLength 2;
                
kshot:Print(string.sub(textstartIndex));
            else
                
kshot:Print("didn't match: " .. text);
            
end
        end
    end
end

function kshot:CombatLogEventHandler(timestampeventsourceGUIDsourceNamesourceFlagsdestGUIDdestNamedestFlags)
    if (
not UnitIsPVP("Player")) then return; end;
    if (
event == nilthen return; end;
    if (
event == "PARTY_KILL"then
        
if (sourceFlags == nilthen return; end;
        if (
destName == nilthen return; end;
        if (
destFlags == nilthen return; end;
        if (
bit.band(sourceFlagsCOMBATLOG_OBJECT_AFFILIATION_MINE) == COMBATLOG_OBJECT_AFFILIATION_MINEthen
            
if (bit.band(destFlagsCOMBATLOG_OBJECT_TYPE_PLAYER) == COMBATLOG_OBJECT_TYPE_PLAYERthen
               kshot
:kshot_Killshot(UnitName("player"), destName);
            elseif (
bit.band(destFlagsCOMBATLOG_OBJECT_TYPE_PET) == COMBATLOG_OBJECT_TYPE_PETthen
                
if (bit.band(destFlagsCOMBATLOG_OBJECT_CONTROL_PLAYER) == COMBATLOG_OBJECT_CONTROL_PLAYERthen
                    
if (not bit.band(destFlagsCOMBATLOG_OBJECT_AFFILIATION_MINE) == COMBATLOG_OBJECT_AFFILIATION_MINEthen
                        kshot
:kshot_Killshot(UnitName("player"), "an enemy pet, " .. destName);
                    
end
                end
            end
        end
    end
end


function kshot:EchoStreak()
    
kshot:ScrollText("Your current streak is: " .. killingstreaktrue);
end

function kshot:EchoMaxStreak()
    
kshot:ScrollText("Your highest streak is: " .. maxkillingstreaktrue);
end

function kshot:EchoAverageStreak()
    
avg totalkillingstreak/killingstreaktimes;
    if(
totalkillingstreak == 0then
        avg 
0;
    
end
    kshot
:ScrollText("Your average streak is: " .. avgtrue);
    
kshot:Print("Amount of killingstreaks: " .. killingstreaktimes);
    
kshot:Print("Total amount of killingblows: " .. totalkillingstreak);
end

function kshot:ResetStreakInfo()
    
killingstreak 0;
    
maxkillingstreak 0;
    
totalkillingstreak 0;
    
killingstreaktimes 0;
    
kshot:ScrollText("Your streak info has been deleted"true);
end


function kshot:kshot_Killshot(killervictim)
    
killingstreak killingstreak 1;
    
totalkillingstreak totalkillingstreak 1;
    
    if(
killingstreak == 1then
        killingstreaktimes 
killingstreaktimes 1;
    
end

    
if(killingstreak maxkillingstreakthen
        maxkillingstreak 
killingstreak;
        
kshot:ScrollText("You have set a new record! "true);
    
end
    
    
if(emoteon == "yes"then
        SendChatMessage
(ksmsg .. " " .. victim .. "! Streak of " .. killingstreak .. "!""EMOTE");
    
end
    
    kshot
:ScrollText("You " .. ksmsg .. " " ..  victim .. "! Streak of " .. killingstreak .. "!"false);
    
    
SendAddonMessage("kshot_ScrollingTextEvent"killer .. " " .. ksmsg .. " " ..  victim .. "! Streak of " .. killingstreak .. "!"kshot:GetMessageGroup());
    
SendAddonMessage("kshot_KillSoundEvent"killingstreakkshot:GetMessageGroup());
    
    
kshot:kshot_SoundPack(kshot:GetKillshotSound(killingstreak));
end

function kshot:PlayerDeathHandler()
    if (
not UnitIsPVP("Player")) then return; end;
    
killingstreak 0;
end

function kshot:GetKillshotSound(kills)
    if (
soundpackvar == 1then
        
if (kills 19then return "sp1-14.wav"end;
        if (
kills 15then return "sp1-13.wav"end;
        if (
kills 12then return "sp1-12.wav"end;
        if (
kills 10then return "sp1-11.wav"end;
        if (
kills >  9then return "sp1-10.wav"end;
        if (
kills >  8then return "sp1-9.wav"end;
        if (
kills >  7then return "sp1-8.wav"end;
        if (
kills >  6then return "sp1-7.wav"end;
        if (
kills >  5then return "sp1-6.wav"end;
        if (
kills >  4then return "sp1-5.wav"end;
        if (
kills >  3then return "sp1-4.wav"end;
        if (
kills >  2then return "sp1-3.wav"end;
        if (
kills >  1then return "sp1-2.wav"end;
        return 
"sp1-1.wav";
    elseif (
soundpackvar == 2then
        
if (kills 19then return "sp2-14.wav"end;
        if (
kills 15then return "sp2-13.wav"end;
        if (
kills 12then return "sp2-12.wav"end;
        if (
kills 10then return "sp2-11.wav"end;
        if (
kills >  9then return "sp2-10.wav"end;
        if (
kills >  8then return "sp2-9.wav"end;
        if (
kills >  7then return "sp2-8.wav"end;
        if (
kills >  6then return "sp2-7.wav"end;
        if (
kills >  5then return "sp2-6.wav"end;
        if (
kills >  4then return "sp2-5.wav"end;
        if (
kills >  3then return "sp2-4.wav"end;
        if (
kills >  2then return "sp2-3.wav"end;
        if (
kills >  1then return "sp2-2.wav"end;
        return 
"sp2-1.wav";
    elseif (
soundpackvar == 3then
        
if (kills 19then return "sp3-14.wav"end;
        if (
kills 15then return "sp3-13.wav"end;
        if (
kills 12then return "sp3-12.wav"end;
        if (
kills 10then return "sp3-11.wav"end;
        if (
kills >  9then return "sp3-10.wav"end;
        if (
kills >  8then return "sp3-9.wav"end;
        if (
kills >  7then return "sp3-8.wav"end;
        if (
kills >  6then return "sp3-7.wav"end;
        if (
kills >  5then return "sp3-6.wav"end;
        if (
kills >  4then return "sp3-5.wav"end;
        if (
kills >  3then return "sp3-4.wav"end;
        if (
kills >  2then return "sp3-3.wav"end;
        if (
kills >  1then return "sp3-2.wav"end;
        return 
"sp3-1.wav";
    elseif (
soundpackvar == 4then
        
if (kills 19then return "sp4-14.mp3"end;
        if (
kills 15then return "sp4-13.mp3"end;
        if (
kills 12then return "sp4-12.mp3"end;
        if (
kills 10then return "sp4-11.mp3"end;
        if (
kills >  9then return "sp4-10.mp3"end;
        if (
kills >  8then return "sp4-9.mp3"end;
        if (
kills >  7then return "sp4-8.mp3"end;
        if (
kills >  6then return "sp4-7.mp3"end;
        if (
kills >  5then return "sp4-6.mp3"end;
        if (
kills >  4then return "sp4-5.mp3"end;
        if (
kills >  3then return "sp4-4.mp3"end;
        if (
kills >  2then return "sp4-3.mp3"end;
        if (
kills >  1then return "sp4-2.mp3"end;
        return 
"sp4-1.mp3";
    
end
end

function kshot:ScrollText(msgcheck)
    if((
texton=="yes") or (check == true))then
           
if (IsAddOnLoaded("Blizzard_CombatText")) then CombatText_AddMessage(msgCombatText_StandardSCroll10.10.1"crit"0);        
           elseif (
IsAddOnLoaded("SCT")) then SCT:DisplayText(msg, {r=1.0g=0.1b=0.1}, 1"event"11);
        
end
        kshot
:Print(msg);
    
end
end

function kshot:ResetOnZoneChange()
    if (
resetonzonechangevar == "yes"then 
        resetonzonechangevar 
"no";
        
kshot:Print("Killshot streaks won't reset on zone change");
    else 
        
resetonzonechangevar "yes"
        
kshot:Print("Killshot streaks will reset on zone change");
    
end
end


function kshot:SoundChange()
    if (
soundon == "yes"then 
        soundon 
"no";
        
kshot:Print("Sounds are now disabled");
    else 
        
soundon "yes"
        
kshot:Print("Sounds are now enabled");
    
end
end

function kshot:TextChange()
    if (
texton == "yes"then 
        texton 
"no";
        
kshot:Print("Text is now disabled");
    else 
        
texton "yes"
        
kshot:Print("Text is now enabled");
    
end
end

function kshot:EmoteChange()
    if (
emoteon == "yes"then 
        emoteon 
"no";
        
kshot:Print("The emote is now disabled");
    else 
        
emoteon "yes"
        
kshot:Print("The emote is now enabled");
    
end
end

function kshot:SoundPackChange()
    if (
soundpackvar == 1then 
        soundpackvar 
2;
        
kshot:Print("Using soundpack [female] now. ");
    elseif (
soundpackvar == 2then
        soundpackvar 
3;
        
kshot:Print("Using soundpack [sexy] now. ");
    elseif (
soundpackvar == 3then
        soundpackvar 
4;
        
kshot:Print("Using soundpack [Healy, Ahn'Qiraj] now. ");
    elseif (
soundpackvar == 4then
        soundpackvar 
1;
        
kshot:Print("Using soundpack [normal] now. ");
    
end
end

function kshot:ResetKillshotStreak()
    
killingstreak 0;
    
kshot:Print("Your Killshot streak has been resetted.");
end

function kshot:kshot_SendVersionResponse(requestertargetGroup)
    
SendAddonMessage("kshot_VersionCheckResponse"requester .. ":" .. UnitName("player") .. " is on version " .. version targetGroup);
end

function kshot:CheckBGVersions()
    
SendAddonMessage("kshot_BGVersionCheckRequest"UnitName("player"), "BATTLEGROUND");
    
kshot:Print(UnitName("player") .. " is on version " .. version);
end

function kshot:CheckGuildVersions()
    
SendAddonMessage("kshot_GuildVersionCheckRequest"UnitName("player"), "GUILD");
    
kshot:Print(UnitName("player") .. " is on version " .. version);
end

function kshot:CheckRaidVersions()
    
SendAddonMessage("kshot_RaidVersionCheckRequest"UnitName("player"), "RAID");
    
kshot:Print(UnitName("player") .. " is on version " .. version);
end

function kshot:kshot_SoundPack(sound)
    if(
soundon == "yes"then
        local soundfile 
self.db.profile.soundpath .. sound;
           
kshot:SoundEventHandler(soundfile);
    
end
end

function kshot:getSoundPack()
    return 
self.db.profile.soundpack;
end

function kshot:GetMessageGroup()
    
local targetGroup "RAID";
    if (
kshot:IsInBattleground() == truethen
        targetGroup 
"BATTLEGROUND";
    
end
    
return targetGroup;
end

function kshot:IsInBattleground()
    
local inBG false;
    
local zone GetZoneText();
    if ((
zone == "Warsong Gulch") or (zone == "Eye of the Storm") or (zone == "Arathi Basin") or (zone == "Alterac Valley") or (zone == "Halaa") or (zone == "Wintergrasp") or (zone == "Strand of the Ancients") or (zone == "Isle of Conquest")) then
        inBG 
true;
    
end
    
return inBG;
end

function kshot:getMessage()
    return 
ksmsg;
end

function kshot:setMessage(newmsg)
    
ksmsg newmsg;
end

function kshot:ResetAll()
    
resetonzonechangevar "yes";
    
soundpackvar 1;
    
savevar 1;
    
ksmsg "pwned";
    
soundon "yes";
    
texton "yes";
    
emoteon "yes";
    
killingstreak 0;
    
maxkillingstreak 0;
    
totalkillingstreak 0;
    
killingstreaktimes 0;
    
kshot:Print("Killshot detected a new user. "); 
end