ну насчет мастерства скажу так
мастерство ненужно для 2 билдов - PvE Arms Build (55/16/0) и PvE Raid Build (54/17/0)
так как билды предназначеные для работы с 1 целью и проки оверпоувера от доджей лиш повысят дпс
мастерство важно для билдов - PvE arms build (56/18/0) и PvE Incite (AoE) Build (55/8/8) в этих билдах присутсвуют прокачки к аое урону - а значит любой додж/парирование умешают дпс против толпы мобов.
к сожалению для аое билдов отсуствует бис лист - но в данном случии ближайшим по полезности для этих билдов фуриковский бис лист.
кратко сами билды:
PvE Arms Build (55/16/0)
Beginning raiding build, focuses on rage generation by taking Weapon Mastery and Unbridled Wrath over Improved Slam and Execute.
Has higher-than-normal mobility due to not using Slam, but trades this for lower damage.
PvE arms build (56/18/0)
Improved Cleave and Unbridled Wrath give this build better AoE damage than others.
The lack of Improved Slam lowers the single target DPS potential of this spec.
PvE Raid Build (54/17/0)
This build requires that you have reached the expertise (-dodge) cap with gear and Strength of Arms.
Also requires you are capped on hit to maintain rage generation.
Generally regarded as having the highest single-target DPS potential once the above gear requirements are met.
PvE Incite (AoE) Build (55/8/8)
This build is for AoE heavy encounters. It takes Improved Thunder Clap and can be also used with Glyph of Cleaving for additional AoE damage.
Heroic Strike replaces Slam in your priorities due to Incite's increased Crit chance.
Thunderclap is now classed as a ranged attack and so has double damage on Crit and should be used on 3+ mobs on every CD.
Generally regarded as having highest multi-target DPS potential.