No one should have to deal with such high resist RNG, and I am sick of Double Healer comps gaining such insane survivability just from spamming dispels.
This is just as bad as mace stun and should have been removed a long time ago. Paladins are not hurting in rep and they do not need this talent. If they really do need buffs for this talent to be removed, buff them. As long as it isn't something as poorly designed as Sacred Cleansing I'm fine with that.
That's right, 30%. It's that game breaking, and I guarantee you it's caused better teams to lose to worse Paladin teams countless times from bad RNG resists on important spells.