Я отредактировал прошлый пост опечатка
Баг репорт не подтверждаю , в случае если не найдутся другие пруфы тему вынужден удалить.
Из ссылки , которая используется в качестве пруфа:
Wrath-Logo-Small/Cataclysm-Logo-Small Patch 4.0.1 (12-Oct-2010): No longer a talent, available to all druids.Т.е топик стартер пытался доказать , что абилка должна прокать от все способностей , а доказал , что должна прокать только от авто атак друида, с шансом 6% и 10 секундным временем восстановления.Bc icon/Wrath-Logo-Small Patch 3.0.2 (14-Oct-2008): Now a passive spell. Now also procs on damage and healing spells, yet no longer procs on feral abilities(only auto-attacks proc it). Proc rate is roughly 6% with a 10 second internal cooldown.
Это все изменения данного таланта , которые были на протяжении ЛК.
Если кое кто плохо дружит с англиским или не понимает дословного перевода переводчика , которым это было переведено :
Теперь это пассивное заклинание. Прок может быть вызван от наносящих урон и исцеляющих заклинаний, но более не срабатывает от способностей в форме зверя (только авто атаки могут вызвать этот прок). Шанс срабатывания около 6% при 10 секундах внутреннего восстановления.
Последний раз редактировалось DreamlØlz; 12.03.2015 в 22:35.
А по етой ссылке почему не смотрели http://www.wowhead.com/spell=16864/o...arity#comments.
+ Там в комментариях можно часть информации вытянуть, вот один из коментов
By faia (12,833 – 3·17·73) on 2008/11/28 (Patch 3.0.3)
Hidden Cd is removed from it in 3.0.3
Last edited by faia on 2008/11/28 (Patch 3.0.3)
Тоесть кд убрали в патче 3.0.3
By sthorn (456 – 3) on 2009/01/01 (Patch 3.0.3)
Hurricane has a change to proc on each tick, which make hurricane spam close to mana free in pve!
вот еще один комментарий.
Дата комментариев соответствует патчу
Ваша инфа за патч 3.0.2 очевидно что он более ранний патч чем 3.0.3
P.S. именно из-за етого таланта фералы на офе чарили черную магии, а не берсек!!!
- - - Updated - - -
Despite what the tooltip says, virtually any spell cast can trigger the Clearcasting, including ones with no mana cost, though not all spells will benefit from it. вот еще с ссылки http://www.wowwiki.com/Omen_of_Clarity. Зачем смотреть на факты за патч 3.0.2 если мы играем на патче 3.3.5![]()
Последний раз редактировалось luckeri; 12.03.2015 в 22:43.
Менялась смотри на мои пруфы! Ты вобще читал то что я написал постом выше!
http://www.wowwiki.com/Patch_3.0.3 вот ссылка на патч там написано то что я говорил
попахивает репортом на прок только с автоатаки!11
http://wotlk.openwow.com/?spell=16864
- - - Updated - - -
Each of the Druid's damage, healing spells and auto attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage, healing spell or offensive ability by 100%.
Ревизия от 20.09.14
Ревизия от 12.03.15Omen of Clarity: Will no longer be triggered by the Honorless Target buff gained when entering the world.
Кто-то правил, не тс ли?Omen of Clarity: Will no longer be triggered by the Honorless Target buff gained when entering the world. Now it have no internal coldown and procs from all abilities of feral.
http://www.mmo-champion.com/threads/...arity-in-WOTLK
In the next data push, you will find Omen of Clarity has been changed a bit. The 10 second cooldown has been removed, the procs per minute has been raised from 2 to 3.5, and melee abilities no longer trigger it. Spell interaction with Omen of Clarity remains relatively unchanged, with its hidden chance to trigger off spells reduced by half (and rolling the dice about 2x as often).
What this means is that more auto-attacks landing on the target will increase the benefit from Omen of Clarity. Haste, increased hit chance, and expertise will all make Omen of Clarity better.
We are aware of the concerns with reaching the hit rating cap, and will make sure Druids can pick up Rogue items to wear without exceeding that cap. This means Rogues will likely socket for hit, while Druids socket for Strength or Agility.
Before LK goes live, we will do extensive testing on how much damage classes do, and will increase or decrease their power as appropriate to meet our targets. Cat raid DPS suffered relative to other melee in BC for lack of an Combat Potency equivalent talent (OOC should now be roughly equal), for lack of a scaling finishing move (Savage Roar answers that), for lack of benefitting from Windfury Totem, and for lack of weapon procs (+35 agility != Mongoose). All of those lacks have been addressed. In addition, a change has been made to make the agility rebalance less severe (as I posted in another thread).
In PvP, we are adding many tools to the Feral Druid arsenal, including the redesigned Maim, Infected Wounds, King of the Jungle, and Berserk. We have also made some improvements to the "range bug". Attacks that require you to be behind a target will no longer be able to be parried, nor able to be dodged by a player. Our movement engine will now smoothly interpolate positions of moving units, preventing the "Out of range/You must be behind your target/Out of range/You must be behind your target/Out of range/You must be behind your target..." sequence from occuring any more. In addition, being able to apply a snare makes the Feral Druid able to slow down their target and lessen the severity of the "range bug". Yes, there are still issues with the model, especially when switching into and out of cat form, but many of the issues are being dealt with.
Druids are not being ignored; this forum is being read daily by developers.
Blue post: http://forums.worldofwarcraft.com/th...26&sid=2000#26
- - - Updated - - -
http://www.mmo-champion.com/threads/619715-Omen-of-clarity
It procs off of ANY spell cast. This even includes the auto-casting that your character does when entering zones with zone wide buffs. (i.e. Terrokar.) Hell, it procced off of shapeshifting into Cat form for me once.