Improved Power Shifting (breaks snares and roots as of 4.0.6 no longer breaks snares or root effects)
#showtooltip
/cast [stance:0]!Travel Form;[stance:0/4/6,flyable,nocombat]!Flight Form;[stance:1]
!Bear Form;[stance:2]!Aquatic Form;[stance:3]
!Cat Form;[stance:4]!Travel Form;[stance:5]!Tree of Life;!Moonkin
More advanced form of Powershifting (breaks snares and roots) (above). This
will break snares and shift you into a faster movement form if it's safe to do so. That is,
if you're Cat/Bear/Tree/Owl/Otter you'll powershift to the same form. However, if you're caster form you'll shift to Travel. If Flight is available from Travel, you'll shift to that, otherwise you'll just powershift in Travel Form. In case you get snared on the ground in flight form, you'll power shift in flight form as well.