1) Глобальный баг (тесты и запись видео проводились на http://wowroad.info/?spell=172 и http://wowroad.info/?spell=8925)
2) При обновлении ДоТ-эффекта на цели не обнуляется таймер между тиками.
3) Таймер должен обнуляться.
4) 18.10.2017, х5.
5) Без понятия.
6) 10/10. Критично в ПвП и ПвЕ.

Вот как это работает на циркле. На втором видео наиболее наглядная демонстрация бага.

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Собственно, пруфы:
Комментарии с вовхеда - http://www.wowhead.com/forums&topic=...ction#p2217883

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the example is corruption ticks every 3 seconds.
clipping a DoT resets the time until the next tick.
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http://www.mmo-champion.com/threads/...=1#post7731189

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if on a 3 second tick you clip it 2 seconds early, you do lose 3 seconds... sort of. You lose one second of damage of the dot making it 1/3rd of a way through a tick for nothing. You also lose 2 seconds additional seconds of your duration. Damagewise you only lost 1 second. GCD/duration/manawise you lost 3.
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http://web.archive.org/web/201002051...p?f=61&t=23234

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Do NOT clip DOT's!
VT and DP are the only two to worry about. Here's why clipping is evil:
VT is placed on the target at 1:03, at 1:06 will be it's first tick with the second, thrid, etc. until the 5th and final tick is at 1:18. You should begin casting at 1:16.5 (zero haste) to refresh it, but got trigger happy and cast at 1:16.3. Here's what happens:
1:03 VT lands
1:06 VT ticks 1
1:09 VT ticks 2
1:12 VT ticks 3
1:15 VT ticks 4
1:16.3 VT begins cast
1:17.8 new VT lands
1:18 ..... (nothing happens... where's my tick? IT WAS CLIPPED)
1:20.8 new VT ticks 1
You clipped and 5.8 seconds went by between VT ticks, because you cancelled the fifth and final tick. This is bad. As in not good. This lowers damage output substantially.
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И еще куча упоминаний, которые мне лень откапывать.