он и не должен пробивать
Deterrence
2 min cooldown
When activated, increases the chance melee attacks will miss you by 100%, reduces the chance ranged attacks will hit you by 100% and grants a 100% chance to deflect spells. While Deterrence is active, you cannot attack. Lasts 5 sec.Rune Strike30 Runic Power Melee Range
Instant cast
Requires Melee Weapon
Strike the target for 180% weapon damage plus 0. Only usable while in Blood Presence, or for 10 sec after the Death Knight dodges or parries. This attack cannot be dodged, blocked, or parried, and causes a high amount of threat.Overpower Battle Stance
5 Rage Melee Range
Instant cast
Requires Melee Weapon
Requires Battle Stance
Instantly overpower the enemy, causing 125% weapon damage. Only useable after the target dodges. The Overpower cannot be blocked, dodged or parried.совсем разные терминыChaos Bolt Level 85
7% of base mana 40 yd range
2.5 sec cast 12 sec cooldown
Sends a bolt of chaotic fire at the enemy, dealing 1311 to 1665 Fire damage. Chaos Bolt cannot be resisted, and pierces through all absorption effects.
на кате детеренс эти почти бабл, тока дот не снимает