Dispersion is buggued, for some spells the damage are not reduced, for example Ignite in fire mage, you take full ignite damage
Dispersion is buggued, for some spells the damage are not reduced, for example Ignite in fire mage, you take full ignite damage
Do u have any proof for this?
Ignite, like a Piercing Shots, have a FIXED_DAMAGE attribute. That`s mean that damage was calculated by % of another spell who was already reduced/improved by target debuffs and shouldn`t reduce/improve twice.
Янапролом (19.04.2020)
EDIT: found an old video and it seems to worked like now on the serv
so you can delete my post
but war still need to be fixed :)
Последний раз редактировалось Wakelol; 19.04.2020 в 21:09.