Ничего не заметил, кроме мизерного урона абилок и 3кк+ хп
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ВСЕ, ЧТО КАСАЕТСЯ МУТИ РОГ патчноуты и хотфиксы со старта Легиона до выхода 7.2.0.
ПРУФ:
https://worldofwarcraft.com/en-us/ne...fixes-march-21
February 21
• Rogue
o Assassination
o Fixed a bug that caused Deadly Brew's additional free Wound Poison effect to increase to Kingsbane's damage.
o Poison Bomb's damage has been reduced by 30% in PvP.
o Wound Poison's healing reduction effect has been reduced to 20% in PvP (24% with Master Poisoner).
o
Assassination Rogue's PvP Template Agility has been reduced by 5%.
February 3
• Rogue
o A 4% damage increase has been applied to the following Assassination abilities: Deadly Poison, Death from Above, Envenom, Fan of Knives, Garrote, Hemorrhage, Kingsbane, Mutilate, Poisoned Knife, and Rupture.
Player versus Player
o
Assassination Rogue Agility reduced by 5% in PvP situations.
ПРУФ:
https://worldofwarcraft.com/en-us/ne...ft-patch-7-1-5
The official patch notes for World of Warcraft Patch 7.1.5 are here.
Updated 12:30 p.m. PST January 10, 2017
• Rogue
o All Rogues template Stamina is now 100% (was 90%).
o Assassination
o Flying Daggers now also increases the radius of Fan of Knives by 100%.
ПРУФ:
https://worldofwarcraft.com/en-us/ne...es-december-19
December 13
Rogue
o
(Assasination) Agility increased by 5%.
o (Outlaw) Agility increased by 5%.
November 14
Rogue
• Feint reduces damage taken from player cast area-of-effect spells by 30% (was 50%).
• (All specs) Stamina has been increased by 5%.
o Developers’ Notes: Feint’s AoE damage reduction is intended to protect Rogues during dungeon and raid encounters, but many class abilities that feel like single target spells in PvP are treated as AoE effects (e.g. Lunar Strike, Ice Nova). This makes Rogues unintentionally resistant to those abilities. We’re reducing Feint’s AoE damage reduction in PvP, but increasing Stamina to compensate.
October 25
PvP
• Rogue
•
Agility reduced by 10% in PvP.
• Stamina reduced by 5% in PvP.
o Developers’ Notes: Rogues are intended to be strong, yet vulnerable to focused-fire. We feel they have too much survivability while dealing too much damage with both utility and survivability, so we’re toning them down.
• (Assassination) System Shock duration reduced to 2 seconds (was 4 seconds).
• (Subtlety) Stamina reduced by 5% in PvP.
• (Assassination, Outlaw) Stamina reduced by 15% in PvP.
October 13
PvP
Rogue
Assassination
• System Shock now properly requires an Envenom cast with 5 or more combo points.
• System Shock’s damage has been reduced by 20%.
•
Assassination’s Agility has been reduced by 5% in PvP.
o Developers’ Notes: The Assassination Rogue is intended to be a strong, persistent damage dealer that pressures targets but lacks the utility that Outlaw excels in or the mobility that Subtlety provides. We’ve been monitoring their damage and feel its higher than intended, and we’ve found some bugs with System Shock contributed to this. We’ve also altered their PvP template to effectively reduce their damage.
ПРУФ:
https://worldofwarcraft.com/en-us/ne...ixes-october-3
September 21
PvP
• Rogue
o (Subtlety) Stamina reduced by 10%, Agility reduced by 15%.
o
(Assassination) Agility reduced by 30%.
o (Outlaw) Agility reduced by 10 %.
REST IN PEACE разбойник....
Итого за все время от выхода легиона до патча 7.2.0 мы имеем следующую динамику основной характеристики:
-30%
-5%
-10%
+5%
-5%
-5%
После простейший вычислений получаем итог: - 50% нерф ловкости.
Если брать то, что ребята писали про шаблоные статы у всех классов 11475, то у мути рог должно быть 5 737,5 ловкости в ПВП...
ГГ ВП.
Прошу понерфить.