Вот нашел про печать подробно http://elitistjerks.com/f76/t68951-r...d_3_3_a/#Seals
DoT functions and mechanics:
DoT application is melee hit/exp based. (Cannot be resisted like a spell, but can be dodged or parried)
DoT will still be applied even if your white swing is fully absorbed (in a PvP situation).
DoT is only applied via auto-attacks (whites).
DoT ticks always hit.
DoT ticks are reduced by partial resist on skull mobs, but not by players (it is holy damage).
DoT gains from CoE (and equivalents).
Seal Proc functions and mechanics:
Proc (after 5 stack/triggered from specials) can NOT be dodged or parried, it occurs as long as your initial white/strike lands.
Proc suffers from partial resists (it's holy damage).
Proc gains from CoE (and equivalents).
Proc can crit. (like SoB did)
В отличии от наложения доты написано что прок после 5 стаков не является отдельной атакой тем более мили атакой, полностью зависит от атаки которая его вызвала, так что я не считаю что должен быть прок колбы с него.