PHP код:
local function SetupChat()
InstallStepComplete.message = L["Chat Set"]
InstallStepComplete:Show()
FCF_ResetChatWindows()
FCF_SetLocked(ChatFrame1, 1)
FCF_DockFrame(ChatFrame2)
FCF_SetLocked(ChatFrame2, 1)
FCF_OpenNewWindow(LOOT)
FCF_UnDockFrame(ChatFrame3)
FCF_DockFrame(ChatFrame4)
FCF_SetLocked(ChatFrame4, 1)
FCF_SetLocked(ChatFrame3, 1)
ChatFrame3:Show()
for i = 1, NUM_CHAT_WINDOWS do
local frame = _G[format("ChatFrame%s", i)]
local chatFrameId = frame:GetID()
local chatName = FCF_GetChatWindowInfo(chatFrameId)
-- move general bottom left
if i == 1 then
frame:ClearAllPoints()
frame:Point("BOTTOMLEFT", LeftChatToggleButton, "TOPLEFT", 1, 3)
elseif i == 3 then
frame:ClearAllPoints()
frame:Point("BOTTOMLEFT", RightChatDataPanel, "TOPLEFT", 1, 3)
elseif i == 4 then
frame:ClearAllPoints()
frame:Point("BOTTOMLEFT", RightChatDataPanel, "TOPLEFT", 1, 3)
end
FCF_SavePositionAndDimensions(frame)
FCF_StopDragging(frame)
-- set default Elvui font size
FCF_SetChatWindowFontSize(nil, frame, 13)
-- rename windows general because moved to chat #3
if i == 1 then
FCF_SetWindowName(frame, GENERAL)
elseif i == 2 then
FCF_SetWindowName(frame, GUILD_EVENT_LOG)
elseif i == 3 then
FCF_SetWindowName(frame, LOOT.." / "..TRADE)
elseif i == 4 then
FCF_SetWindowName(frame, ALL)
end
end
ChatFrame_RemoveAllMessageGroups(ChatFrame1)
ChatFrame_AddMessageGroup(ChatFrame1, "SAY")
ChatFrame_AddMessageGroup(ChatFrame1, "EMOTE")
ChatFrame_AddMessageGroup(ChatFrame1, "YELL")
ChatFrame_AddMessageGroup(ChatFrame1, "GUILD")
ChatFrame_AddMessageGroup(ChatFrame1, "OFFICER")
ChatFrame_AddMessageGroup(ChatFrame1, "GUILD_ACHIEVEMENT")
ChatFrame_AddMessageGroup(ChatFrame1, "WHISPER")
ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_SAY")
ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_EMOTE")
ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_YELL")
ChatFrame_AddMessageGroup(ChatFrame1, "MONSTER_BOSS_EMOTE")
ChatFrame_AddMessageGroup(ChatFrame1, "PARTY")
ChatFrame_AddMessageGroup(ChatFrame1, "PARTY_LEADER")
ChatFrame_AddMessageGroup(ChatFrame1, "RAID")
ChatFrame_AddMessageGroup(ChatFrame1, "RAID_LEADER")
ChatFrame_AddMessageGroup(ChatFrame1, "RAID_WARNING")
ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND")
ChatFrame_AddMessageGroup(ChatFrame1, "BATTLEGROUND_LEADER")
ChatFrame_AddMessageGroup(ChatFrame1, "BG_HORDE")
ChatFrame_AddMessageGroup(ChatFrame1, "BG_ALLIANCE")
ChatFrame_AddMessageGroup(ChatFrame1, "BG_NEUTRAL")
ChatFrame_AddMessageGroup(ChatFrame1, "SYSTEM")
ChatFrame_AddMessageGroup(ChatFrame1, "ERRORS")
ChatFrame_AddMessageGroup(ChatFrame1, "AFK")
ChatFrame_AddMessageGroup(ChatFrame1, "DND")
ChatFrame_AddMessageGroup(ChatFrame1, "IGNORED")
ChatFrame_AddMessageGroup(ChatFrame1, "ACHIEVEMENT")
ChatFrame_AddMessageGroup(ChatFrame1, "BN_WHISPER")
ChatFrame_AddMessageGroup(ChatFrame1, "BN_CONVERSATION")
ChatFrame_AddMessageGroup(ChatFrame1, "BN_INLINE_TOAST_ALERT")
ChatFrame_RemoveAllMessageGroups(ChatFrame3)
ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_FACTION_CHANGE")
ChatFrame_AddMessageGroup(ChatFrame3, "SKILL")
ChatFrame_AddMessageGroup(ChatFrame3, "LOOT")
ChatFrame_AddMessageGroup(ChatFrame3, "MONEY")
ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_XP_GAIN")
ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_HONOR_GAIN")
ChatFrame_AddMessageGroup(ChatFrame3, "COMBAT_GUILD_XP_GAIN")
ChatFrame_AddChannel(ChatFrame1, GENERAL)
ChatFrame_RemoveChannel(ChatFrame1, L['Trade'])
ChatFrame_AddChannel(ChatFrame3, L['Trade'])
ChatFrame_RemoveAllMessageGroups(ChatFrame4)
ChatFrame_AddChannel(ChatFrame4, L['all'])
if E.myname == "Elvz" then
SetCVar("scriptErrors", 1)
end
-- enable classcolor automatically on login and on each character without doing /configure each time.
ToggleChatColorNamesByClassGroup(true, "SAY")
ToggleChatColorNamesByClassGroup(true, "EMOTE")
ToggleChatColorNamesByClassGroup(true, "YELL")
ToggleChatColorNamesByClassGroup(true, "GUILD")
ToggleChatColorNamesByClassGroup(true, "OFFICER")
ToggleChatColorNamesByClassGroup(true, "GUILD_ACHIEVEMENT")
ToggleChatColorNamesByClassGroup(true, "ACHIEVEMENT")
ToggleChatColorNamesByClassGroup(true, "WHISPER")
ToggleChatColorNamesByClassGroup(true, "PARTY")
ToggleChatColorNamesByClassGroup(true, "PARTY_LEADER")
ToggleChatColorNamesByClassGroup(true, "RAID")
ToggleChatColorNamesByClassGroup(true, "RAID_LEADER")
ToggleChatColorNamesByClassGroup(true, "RAID_WARNING")
ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND")
ToggleChatColorNamesByClassGroup(true, "BATTLEGROUND_LEADER")
ToggleChatColorNamesByClassGroup(true, "CHANNEL1")
ToggleChatColorNamesByClassGroup(true, "CHANNEL2")
ToggleChatColorNamesByClassGroup(true, "CHANNEL3")
ToggleChatColorNamesByClassGroup(true, "CHANNEL4")
ToggleChatColorNamesByClassGroup(true, "CHANNEL5")
ToggleChatColorNamesByClassGroup(true, "CHANNEL6")
ToggleChatColorNamesByClassGroup(true, "CHANNEL7")
ToggleChatColorNamesByClassGroup(true, "CHANNEL8")
ToggleChatColorNamesByClassGroup(true, "CHANNEL9")
ToggleChatColorNamesByClassGroup(true, "CHANNEL10")
ToggleChatColorNamesByClassGroup(true, "CHANNEL11")
--Adjust Chat Colors
--General
ChangeChatColor("CHANNEL1", 195/255, 230/255, 232/255)
--Trade
ChangeChatColor("CHANNEL2", 232/255, 158/255, 121/255)
--Local Defense
ChangeChatColor("CHANNEL3", 232/255, 228/255, 121/255)