
Сообщение от
Dontcrybaby
теперь то до меня дошлооооооооооооооооооооо оооооооооооо
- - - Updated - - -
нихера не получается в этой тонне текста разобраться.
ибо то, что мне пишет в окошке - не соответствует тексту в файлике где эта ошибка
ну или я всё-таки что-то не то делаю
PHP код:
Locals:
self = <table> {
filter = <table> {
}
SkinPlates = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:81
}
obj = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.3
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = true
name = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:81
}
(*temporary) = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.3
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = true
name = <unnamed> {
}
}
(*temporary) = "attempt to call method 'CreateAuraFrames' (a nil value)"
ns = <table> {
filter = <table> {
}
SkinPlates = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined
@Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined
@Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlate
PHP код:
Locals: self = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
obj = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.3
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
(*temporary) = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.3
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = "attempt to call method 'CreateAuraFrames' (a nil value)"
ns = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
PHP код:
Locals: self = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
obj = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.065999999642372
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
GUID = "0xF1300079AA327DE1"
unitID = "mouseover"
(*temporary) = nil
(*temporary) = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
(*temporary) = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.065999999642372
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = "mouseover"
(*temporary) = "attempt to call method 'UpdateAuras' (a nil value)"
ns = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
PHP код:
Locals: self = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
obj = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.19300000742078
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
(*temporary) = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0.19300000742078
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = "attempt to call method 'RecucleAuras' (a nil value)"
ns = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NameP
PHP код:
Locals: self = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
obj = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = nil
(*temporary) = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:77
NewNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:60
GetUnitType = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:8
FoundGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:81
}
(*temporary) = <unnamed> {
healthBar = <unnamed> {
}
0 = <userdata>
stateIconRegion = <unnamed> {
}
skined = true
updateColorDelay = 0
bossIconRegion = <unnamed> {
}
health = <unnamed> {
}
levelTextRegion = <unnamed> {
}
nameTextRegion = <unnamed> {
}
glowRegion = <unnamed> {
}
CheckForTarget = false
name = <unnamed> {
}
}
(*temporary) = "mouseover"
(*temporary) = "attempt to call method 'UpdateAuras' (a nil value)"
ns = <table> {
filter = <table> {
}
SkinPlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:96
UpdatePlates = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:79
RecucleNamePlate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:85
pGUIDs = <table> {
}
TargetNameplate = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:73
GetNameplateByUnit = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:27
frame = <unnamed> {
}
GUIDs = <table> {
}
GetNameplateByGUID = <function> defined @Interface\AddOns\D_NamePlates\methods.lua:16
Nameplates = <table> {
}
OnPlateUpdate = <function> defined @Interface\AddOns\D_NamePlates\layout.lua:36
MouseoverPlate = <function> defined @Interface\AddOns\D_NamePlates\
Вообщем жи есть 
ЗЫ Вообщем так глянул на скорую ...
methods.lua, 69 строчка:
PHP код:
if not obj.aurasDone then
ns:CreateAuraFrames(obj)
end
methods.lua, 86 строчка:
PHP код:
ns:RecucleAuras(obj)
там же 82я строчка
PHP код:
ns:UpdateAuras(obj, unitID)
и там же 78я строчка
PHP код:
ns:UpdateAuras(obj, "mouseover")