При 539 защите шанс получения критического урона = 0.04%
При 415 защите WS босса равен вашего DS, босс будет иметь базовый 5% шанс критического удара.
Люди всё ещё верят, что устойчивость не даёт антикрит от мобов?
Resilience is the bread and butter PvP stat. Resilience is a character attribute that reduces the chance to receive critical strikes or spell critical strikes, reduces the effect of mana drain spells, reduces the damage taken from critical strikes and spell critical strikes, and reduces the damage taken from players overall.Critical Hit immunity for a level 80 player against a Raid Boss can also be achieved by raising Resilience to 5.6%, being a resilience rating of 460.
If the combined critical hit reduction from Defense and Resilience together total 5.6% that will also make the player immune to critical hits from Raid Bosses.Resilience reduces the effects of all types of critical hits (both physical and spell crits from players or mobs). Resilience has three components; it reduces the chance you will be critically hit by x%, and it reduces the damage dealt to you by crits that land by 2x% and finally reduces all pet- and player-caused damage by an additional x%. x is the percentage resilience granted by a given resilience rating. In 2.4 an additional effect was added to resilience. It reduces the amount of mana drained or burned by mana draining effects by 2x%.